Probleme, Fragen und Diskussionen zur MagicQ Software (im allgemeinen), z.B. Syntax, Patching, Paletten, FX usw.
Bitte hier keine Hardware-Fragen!
#7463
MagicQ version 1.6.0.9

New Functions

MagicHD
MagicHD - stand alone version for Windows with full 8 layers HD media playback capability is now included in the MagicQ for Windows installer.
MagicHD stand alone is fully unlocked when connected to a MagicQ console or MagicQ Wing system with encoder wheels. When no MagicQ console or Wing system is detected on the network it supports only 1 layer.

MQ60 and MQ70 expanded number of universes
The MQ60 and MQ70 can now be used as "wing" systems for a PC or Mac running MagicQ software with up to 64 universes. This enables large shows to be controlled with just a MQ60/70 and a laptop.
When the PC or Mac detects the MQ60/70 on the network it unlocks the remote control support on the PC or Mac allowing the MQ60/70 to be used to remote control MagicQ running on the PC or Mac.
If required the DMX output ports on the MQ60/70 can be used to output network universes from the PC / Mac. Before entering remote control mode on the MQ60/70 configure Universes 1 to 4 to input ArtNet/ACN/Pathport universes and set their Test Mode to "Input". This will loop the network universes received from the Mac/PC out of the direct ports on the MQ60/70.

Audio Support
MagicQ for Windows, Mac and Linux now supports audio input via the PC/Mac sound card.
In Setup, View Settings, Ports set Audio Input to PC/Mac sound card. Audio support is enabled when the PC/Mac is connected to a MagicQ Wing or Interface (not MagicDMX).

Colour Window
Support for selection of colour mix mode in the Colour Widow to enable using the encoders to operate in CMY, RGB and HSI modes. Colour chosen is also now shown on the CMY encoders.

Bug Fixes
Fix for 2nd monitor output on a Pro 2014 console - this was broken in recent releases.

Fix for multicast / ChamNet on MQ60 and MQ70. Previously ChamNet devices might not be detected and multicast packets would not be correctly forwarded through the network switch on the MQ60/70. Also ACN streaming DMX might not work correctly. #0006014

Fixed problem on MagicQ consoles and Linux PC when removing playbacks or changing DMX addresses which could cause channels in Cues to be lost and potential resets #0006183

Fixed problem morphing from fixtures with just a colour wheel to 16bit CMY fixtures.

Fixed problem with serial automs where the serial stream could get parsed incorrectly.

Fixed problem when remote controlling a MagicQ system from MagicQ running on a Mac. MagicQ on the remote would crash the 2nd time it was opened during a session. #0006823

Autom Window - wing playbacks could not be entered as 1-1, 1-2 only as a playback number 1 to 202. #0006137

Support for triggering Cues in a Cue Stack according to velocity in MIDI automs. #0006797

Fixed visualisation of Robe Robin 1000 and similar fixtures #0006928

Fixed problem with user Palette FX when using same FX in multiple Cue steps with different palettes. #0006870

Fixed problem with using MagicQ Dual DMX Interface on universe 3 or higher #0006038

Fixed problem with stand alone MagicVis crashing on start #0006873
#7467
Moin Moin!

Ich hab das eben mal kurz getestet. Wirkt im ersten Moment erstmal ganz gut.

Allerdings bin ich noch nicht davon überzeugt damit eine Show zu steuern.
Die Fader bewegen sich auf dem Macbook Bildschirm synchron zum MQ60 Hardware Fader. Was mir jetzt aufgefallen ist. Ich habe bei mir auf der Couch noch nen AT3 liegen gehabt. Den als 3Ch Led + VDim gepatched. Die Farbpaletten mit Copy auf nen Fader geworfen. X-Fade auf 0 gesetzt und anschließend mal mit Tap laufen lassen.

Der AT3 war immer einen Schritt hinter der Anzeige auf Laptop und Pult hinterher. Sprich AT3 war Cyan, Pult aber schon beim Schritt Blue.

Mein Testsystem war Macbook, B4 und MQ60. Output war Artnet Universe 0, auf dem B4 Out 1.

Woran das jetzt genau liegt weiß ich nicht, habs nicht weiter untersucht.


Grüße

Flo


PS: Bin zwar nicht Gunnar, aber hoffe ich durfte trotzdem antworten :P
#7473
.
MagicQ version 1.6.1.0

New Functions
MagicQ Pro 2014 consoles now supports audio input through the phono connectors on the rear of the console. Note that this requires the latest Pro 2014 kernel Mon Jan 20th. In Setup, View Settings, Ports set Audio Input to Console Inbuilt Port.

Improved Group, View Heads view to show sub selected heads and to provide option of viewing All Heads or Selected Heads.

Bug Fixes
Fix for LEDs on Playback and Extra Wings that affected version 1.6.0.9 only.

Fix MagicHD window resizing problem for Mac affected 1.6.0.9. #0006976.

Fix for Patch offsets on startup. In recent versions the default values would be set incorrectly.

Fixed problem with using the external keyboard on Pro 2014 when no windows were open or when entering the name when saving a show. #0006842
.
.
#7492
.
MagicQ version 1.6.1.1

New Functions
MagicHD
MagicHD stand alone version for Mac with full 8 layers HD media playback capability is now included in the MagicQ for Mac installer. This works in the same way as MagicHD stand alone for Windows.
MagicHD stand alone is fully unlocked when connected to a MagicQ console or MagicQ Wing system with encoder wheels. When no MagicQ console or Wing system is detected on the network it supports only 1 layer.

Universe Naming
It is now possible to name each of the universes in Setup, View DMX I/O to help with organisation of the universes. The universe name is shown in Patch, View Chans and the Outputs, View Chans windows.

Other Changes
View Palette soft button in the Position, Colour, Beam windows has been moved towards the left side in line with the MagicQ philosophy to have View buttons to the left and more dangerous buttons (such as Remove/Clear) to the right.
Execute Grids and Output Plans can now be named.

Bug Fixes
Fixed problem in 1.6.1.0 with the new View Heads window which could cause a reset. #0006987

Further fix for Patch offsets on start up when using a default Cue. In the previous version the default value would be set correctly but the move incorrectly when the first cue was activated.
.
.
#7511
-
MagicQ version 1.6.1.2

New Functions

MQ60
Support for new graphics system as used on MagicQ PC for Windows, Mac and Linux and on the MagicQ Pro 2014 console.
This release includes an option to run both the new graphics system or the old graphics system. The new graphics includes gradient shading and improved fonts. The new graphics system refreshes the whole screen at the same time - this means that some operations will be smoother although sometimes they may take slightly longer.

It is possible to easily change between the graphics systems in the Setup Window, View System, View Status, SHIFT + Use New Graphics. To change back to the original graphics, Setup Window, View System, View Status, SHIFT + Use Old Graphics. Changing graphics will reset the system.

Bug Fixes
Fixed problem with stand alone MagicVis crashing on start up.

Fixed remote switch support which was broken in 1.6.0.9 to 1.6.1.1

Fixed problem with Autom Go to Cue ID and Jump which would not jump to the correct Cue Id.

Added divider option for Autom Go Cue Id = Level so that when using MIDI velocities, MIDI velocity 1 can be set to trigger Cue Id 1. #0007061
.
.
#7556
Oh, das wundert mich. Hatte ich doch kürzlich noch einen Bug gepostet, den ich für nicht gerade unerheblich empfinde:
http://download.magicq.co.uk/view.php?id=7174
Er betrifft das mergen mit anderen Kanälen. So musste ich feststellen, dass ein per "mul" mit einem anderen Kanal gemergter Dimmer bis 127 ganz normal funktioniert, danach ergibt die Multiplikation aber 0 und erst bei 255 wird dann wieder alles gegeben.
Besipiel: Rot von Lampe X im Uni 1-10 wird per Mul mit Dimmer 3-1 gemerged. Solange Rot auf 255 ist und der Dimmer sich zwischen 0 und 127 bewegt ist das Resultat, dass die Lampe nur den Wert von 0 bis 127 an Helligkeit bekommt. Soweit so gut. Aber wenn der Dimmer 3-1 auf 128 geht, dann geht Rot auf 0 und geht erst wieder beim Dimmerwert 3-1 auf 255 an und dann auch voll (wie gewünscht). Nur dazwischen ist dann eben 0.
#7600
MagicQ version 1.6.1.4

New Functions

Magic HD

Added Posterise, Mask and Key colour effects. Posterise reduces the colour levels in the
media, making is look like a poster. Mask controls how light or dark areas become
transparent, allowing any image to be used as an independent mask by loading it in its own
layer. Key allows chroma key transparency effects, such as green screen, to be applied to any
layer.

Added menu items to stop media conversion, force index and thumbnail regenerations, and
improved feedback during the media conversion process.

Images and media which have an alpha channel now display correctly: the alpha channel
controls image transparency properly.


Bug Fixes

Fixed problem with copying head data between groups using the keypad which was broken
since 1.5.9.7. Copying head data using head numbers was not affected.
#7615
.
MagicQ version 1.6.1.5

Bug Fixes
0007269: [Engine] MQ60 Slow work for Text=ALL CAPS (matt_west) - erledigt.
0005716: [Programming] Q's not saved on first free Cue (chrisk) - erledigt.
0005265: [Setup] Use first free Cues, Stacks, Paletts does not work anymore (chrisk) - erledigt.
0007145: [Visualiser] Walls not appearing in visualiser (matt_west) - geschlossen.
.
.
  • 1
  • 21
  • 22
  • 23
  • 24
  • 25